gaming microsoft nintendo sony

Wrath: Aeon Of Ruin, Published By 3D Realms On The Quake Engine, Release Date

Wrath: Aeon of Ruin is an FPS game build with a modified version of the Quake engine. The game is being developed by KillPixel Games and will be published by 3D Realms and 1C Entertainment. The game will launch on February 25, 2021, on the PC, Switch, PS4, and Xbox One.

Wrath: Aeon of Ruin is currently available in Steam Early Access, and a new level, weapon, and enemy has just been added. The trailer below shows off the game’s Big Box Edition, which will be limited to 500 units, as of today only 132 copies are left. So grab yours soon!

Big Box Edition contains:

  • Limited Founders Edition Big Box
  • Wrath: Aeon of Ruin on CD-ROM
  • “The Art of Wrath” Art Book
  • Original Soundtrack by Andrew Hulshult
  • USB drive loaded with exclusive digital content
  • 5 Metal Enemy Figurines
  • Reversible Poster
  • Exclusive Stickers

Wrath: Aeon Of Ruin has recently released Content Update 2, which on Steam for the game’s Early Access release. Below is the full log from Content Update 2.

Bug Fixes

  • Fixed corrupted UVs on the Shotgun Shells, Invader arm blade and Heretic gibs that occur with recent nvidia drivers
  • Fixed bug that caused some Afflicted to become immortal, spam attacks and/or cause massive frame rate drops (RIP Jib)
  • Fixed speedy Stricken
  • Fixed bug that caused view tint to persist when loading a game after dying under water
  • Fixed items flying out of Coffers at incorrect angles


  • Added new level “The Priory”
  • Added new enemy “The Oppressor”
  • Added new weapon “The Slag Cannon”
  • Added new item “The Sigil of Flight”
  • Added SDL2 version of game client
  • Added a cumulative damage system to enemy pain states
  • Added option for screen flash when picking up items
  • Added refresh rate options
  • Added “Always Run” option
  • Added “Toggle Run” option

Weapon & Enemy Balance

  • Increased Coach Gun primary and secondary fire damage and changed secondary fire from hitscan to richochetting projectiles
  • Decreased Shotgun secondary fire damage
  • Increased Retcher impact damage, AOE damage and splash radius
  • Increased Fang Spitter primary and secondary fire damage
  • Enemy warp invulnerability frames decreased from 10 to 3
  • Reduced Executioner charge duration
  • Reduced Heretic chase duration
  • The Wretch’s spinning explosive head occurs less often


  • Improved weapon position and animations for “centered weapons” setting
  • Improved enemy pathing system
  • Optimized assets and compressed game files into archives
  • Increased the responsiveness of player movement
  • Improved Artifact menu mouse input
  • Changed lava to look more like lava and less like pizza
  • Changes some asset colors that were not within palette
  • Added prompt for F3 Load Menu
  • Removed feature that uninstalls the game when attempting to play on easy

The game’s roadmap shows a “big content surprise” is due in August. We’ll have to wait and see what it is until then, play the game on Steam’s Early Access.

Related Posts:


Leave a Reply

Please log in using one of these methods to post your comment: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

%d bloggers like this: